Five - MAN SCRAMBLE @ Fox Hollow
CONDITIONS OF PLAY - SATURDAY, April 19, 2008 – 8:30
am Shotgun
Check
In/Tee Off
Check In begins at 7:30 am; you must be checked in by 8:15
am when players leave for their teeing ground or your place may be taken by
someone on the waitlist. You must leave for your first hole immediately after the
announcement from the starter. No practice on the course prior to the round.
Scramble Format:
Each team has a player from
each of 5 handicap levels "A",
"B", “C”, “D”, and “E” as selected by GHIN Tournament Pairing Program
(TPP). Teams were selected to make the
total team handicaps as close as
possible. There will be no handicap strokes applied. Low
TEAM scores will be the winners.
Procedure: Each player starts the
hole from his designated tee (Blue, White) .
From the tee balls the TEAM selects a “best” shot to be used for the
next set of strokes by the team. Mark that
spot. Each
player’s drive must be used 2 times and no single player’s drives will be used
more than 5 times. Place & Play each
of the other balls within the length of your scorecard from that spot, NO
CLOSER TO THE HOLE. Use this same
procedure until the ball is holed out. PLACEMENT: Your scorecard measurement MAY take
you out of the rough and into the fairway, or out from behind a small tree,
etc., but it MAY NOT take you out of a hazard or onto a green. If you play a shot from a bunker, you may
rake the sand in between shots before placing the ball. You may not ground your club in any
hazard. Once you are on the green,
select the best ball to putt. Mark the
ball and putt from a spot within a scorecard length, no closer to the hole. You may elect to "tap in" any short putts to give
your partners the freedom “to go for the putt”, but if you miss the short
putt, the extra stroke will count. Team members may help each other with alignment,
but they may not stand behind the player while putting.
Teeing Ground: See Scorecard for each players' teeing ground.
Canyon #5: The Drop area on the greenside
of the hole will not be utilized for a ball in gulch fronting the green in any
FHMGC Tournament. You may use the
options of Rule 26 that do not require that you play from an ESA.
Captain: The "A" player shall make the decision for the order of
play and for which ball is to be selected for play. The "A" player is responsible for
pace of play. The "A" player
will record whose tee ball was used on each hole on the score card.
METHOD
TO BE USED IF A TEAM PLAYER IS MISSING
If
the team is missing a player(s), the remaining players will alternate playing
the extra shot(s) on a hole as follows:
Use the same rotation for the entire round. You may choose any initial rotation. Eg
Rotation is A-B-D-E (C is missing), and “B” took the last two shots on last
hole, then “D” would have two shots on next teeing ground.
Pace of Play: See the membership
book for the policy; your group should finish the round in 4 hours and 40
minutes! You must record your starting
and finishing time on the score card.
RECORDING SCORES: The team will record
only one GROSS score per hole by the "A" Player's Name
CLOSEST-TO-THE-HOLE CONTEST: This is an idividual competition paying $25.00 in ProShop credit.
SKINS GAME: A voluntary $25.00
Skins / Team ($5.00/Player) Game is
available. Skins will be based on the
low team scores for each hole. Teams may
enter with cash only at the check-in table.
If one team member elects not to enter, the other team members, at
their option, “pick up all the
action" by paying his entry..
TIES for team scores: will be settled by a scorecard play-off as specified in the
current USGA Rules of golf, Rule 33-6, Appendix I, 2 (c ). Stroke Play and Club policy
PRIZES
Will be in the form of
credit in the Prize Book in the Pro Shop.
Credits can accumulate through the season, but must be spent by December
31, 2008. (no exceptions).
Prize amounts and
distribution are based on number of players and will be posted the day of the tournament.
·
SCORE CARD PREPARATION REQUIREMENTS
·
Verify the score for each hole.
Wrong entry of a lower score will disqualify you.
·
Sign your scorecard and have it attested – otherwise,
disqualification.
·
Turn in your score card immediately after completion of 18 Holes.