Majors/AAA UMPIRE
GAME-TIME SCHEDULE
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Majors/AAA UMPIRE
GAME-TIME RESPONSIBILITIES
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Before going to game
Confirm which site, start time,
other umps, visitor/home teams Know your umpire position Get to the field 1/2 hour before
start time with everything you need 1/2 hour before gameArrive at site: Meet other
ump(s) Check field/bases/lines:
Problems, dangers, use cones if needed Plate umps suit up in protective
gear (managers unlock sheds)
15 minutes before gameAsk visiting team to take
infield warm-ups 5 minutes later allow home team
infield warm-ups 5 minutes before game
Get game balls from home team à Game start time ß
Confirm everyone ready: Check
fielders, coaches, other ump(s) Ask scorekeepers to write down
the actual time, plate ump announce it Plate umpire: “Play!” During innings
Always know the situation: Outs,
count, runner-bases, live/dead ball Be in correct position before
each pitch (A/B/C & slot) Anticipate possible/likely plays
& problems Signal & talk to each other (e.g.
infield fly situation, count, # outs) Hustle to best position as play
develops (inside-out, outside-in, angle…) Pause before making a call, make
sure defensive player has the ball and to be sure of what you saw, then make
a strong and loud signal For every timeout granted, ask
the scorekeeper to note it Clean off plate, hold (don’t
throw) mask with left hand Handle bad behavior, check for
bad weather, suspend game if needed Between innings
Meet and discuss any
issues/pointers for each other Prevent any bat swinging –
never allowed anywhere Count 8 pitches or 1 minute for
pitcher warm-up Confirm warm-up catcher is
teammate with mask & throat protector Clean off plate (point your backside
always toward pitcher) Start of each new inning
Balls in, gates closed, count
fielders, batter up Check other umpire(s), base
coaches, other coaches Show pitcher “Time” hands until
everyone is ready After the gameConfirm final results with
scorekeepers Stand together at home plate
& await handshakes from players/coaches Plate umps clean mask and store
all protective gear in storage bins Throw away your water bottles or
other trash used during the game Leave storage shed to be locked
up by teams |
EquipmentSuit up: Ump shirt and hat (brim forward), sports shoes
(no cleats), cup Pack & bring: Indicator, brush (plate umps), water, warm clothes Plate Ump Gear: Wear mask, shin guards and high chest protector
and always clean and restore neatly in bins in shed (mgrs lock/unlock shed) NOTE: Always wear an extra shirt under the chest protector, and if it
is cold, wear a navy or black sweatshirt underneath the Umpire T-Shirt Plate Umpire – DutiesAlways the umpire-in-chief – but
cannot overrule any other ump’s call Call all foul/fair balls except
hit past 1st base and Field Ump in A pos Call ALL fly balls as catch/out
or no catch Make all calls at home plate
including interference and obstruction Balls and strikes, batted ball
touched by batter or bat Request help from other umps or
help if requested Field Umpire – DutiesPosition yourself in positions
A(bases empty), B (R on 1st), or C Call foul/fair balls hit past
1st base in A position only Make all calls at all 3 bases
from all 3 positions: force, tags, pickoffs Watch for tagging up on caught
fly balls, touching bases, leaving early Home Run, Ground Rule Double,
field interference and obstruction Check swing calls if requested
by Home Plate ump Request help from other umps or
help if requested Pre-Game Meeting – VERY IMPORTANT, do before every game
Home plate ump is
umpire-in-chief and runs the meeting Introduce yourself to everyone
else, shake hands politely/professionally Give instructions to managers: ·
Ask: Are your players properly equipped and
protected? ·
No arguing judgment calls and no coaches signaling
or making calls ·
Stay in dugout and coaches box until Time Out is granted by umpire ·
Keep dugout doors closed ·
Just 1 minute or 8 pitches between innings (from
previous 3rd out) ·
Warm up pitcher with any teammate with mask &
throat protector ·
Adults and umpires may not warm up pitchers ·
Get catchers ready ASAP and help them suit up ·
No on-deck circle, i.e., no swinging the bat before
up ·
AAA/Majors: Maximum 3 adults in dugout (1 mgr + 2
coaches) Also explain any special lines,
cones, conditions for this game PIE: Positive, Instructional,
Encouraging Bad Behavior and Dangerous SituationsGive warnings to any rude or
unsporting coaches, players, fans Eject severe and repeat
offenders; must leave entire area Report all behavior problems to
Chief Umpire same day as game Automatic ejections: Fighting,
or endangering safety of anyone else Stop play whenever a player is seriously
injured NOTE: If you eject a manager, coach or player, a written report MUST
be given (via e-mail) to the Chief Umpire (Wayne) within 24 hours The Bottom Line
Smile, relax, and have fun helping these young
athletes play baseball |